music

Assassin's Creed Unity

Music recording for Ubisoft Montreal's blockbuster open-world game set during the French Revolution — part of one of the best-selling video game franchises in history.

Role

Music Recording

Developer

Ubisoft Montreal

Year

2014

The Story

Assassin's Creed Unity is set in Paris during the French Revolution — one of the most ambitious open-world games ever made at the time, developed by Ubisoft Montreal with a team of hundreds. The score was composed by Chris Tilton and Sarah Schachner, with orchestral and ensemble recordings produced in studios across Montreal.

My role was music recording — capturing the live instrumental performances that give the soundtrack its texture and emotional weight. Working on a AAA game production at this scale is a different discipline than indie film or art installation. The precision required, the documentation, the delivery specs, the coordination across massive teams — it's a pipeline mentality that later became directly relevant to my installation work.

Having Ubisoft on the resume signals something specific: the ability to operate within large, complex production pipelines where quality control is absolute and deadlines don't move.

Audio Coara

Sound design, spatial audio, and music production from Montreal. Working with artists, studios, and institutions to shape how people experience space through sound.

©2026 Audio Coara, Montréal, Qc

Audio Coara

Sound design, spatial audio, and music production from Montreal. Working with artists, studios, and institutions to shape how people experience space through sound.

©2026 Audio Coara, Montréal, Qc

Audio Coara

Sound design, spatial audio, and music production from Montreal. Working with artists, studios, and institutions to shape how people experience space through sound.

©2026 Audio Coara, Montréal, Qc