Assassin's Creed Unity
Music recording for Ubisoft Montreal's blockbuster open-world game set during the French Revolution — part of one of the best-selling video game franchises in history.
Role
Music Recording
Developer
Ubisoft Montreal
Year
2014
The Story
Assassin's Creed Unity is set in Paris during the French Revolution — one of the most ambitious open-world games ever made at the time, developed by Ubisoft Montreal with a team of hundreds. The score was composed by Chris Tilton and Sarah Schachner, with orchestral and ensemble recordings produced in studios across Montreal.
My role was music recording — capturing the live instrumental performances that give the soundtrack its texture and emotional weight. Working on a AAA game production at this scale is a different discipline than indie film or art installation. The precision required, the documentation, the delivery specs, the coordination across massive teams — it's a pipeline mentality that later became directly relevant to my installation work.
Having Ubisoft on the resume signals something specific: the ability to operate within large, complex production pipelines where quality control is absolute and deadlines don't move.
